Wrong Sky
A survivor with a rifle crosses a city street under a broken moon and green aurora
  • Survival
  • Looting
  • Single-player

Wrong Sky

It used to be a weekend drive.

A single-player survival and looting game.

In development

You used to go to the lake to get away from everything. Now you just need to get there.

After a stellar object strikes the Moon, the lights go out. Meteorites streak across the night beneath strange auroras. Somewhere beyond the abandoned city, stripped shopping districts, quiet towns, and mountain roads sits your family's lakeside cabin.

Wrong Sky is a single-player survival and looting game in development, built around short, replayable levels. Search abandoned vehicles and buildings for food, water, medicine, and ammunition. Treat your wounds, improve your gear, and decide what deserves space in your pack. Armed gangs roam the streets, and other scavengers are hunting the same supplies. Every detour is a chance to prepare for the road ahead, or lose what you need to reach it.

Fires burn in the storefronts of an abandoned city street at night

What you'll do

  • A broken Moon

    A stellar object has struck the Moon. Its shattered face hangs over every street, and auroras light the night.

  • Loot what was left behind

    Search abandoned cars, homes, and storefronts for food, water, medicine, and ammunition.

  • The road to the lake

    Push from the city through shopping districts, small towns, and mountain roads toward your family's lakeside cabin.

  • Short, replayable levels

    Each level is a tight, self-contained run built to be played again and again.

  • Gangs and scavengers

    Armed gangs hold the streets, and other scavengers are after the same supplies. Choose when to fight, when to hide, and when to move on.

  • Pack for the road

    Treat your wounds, improve your gear, and decide what earns a place in your pack.

From the road

  • Fires burn in the storefronts of an abandoned city street at night
    Storefronts burn across the darkened city.
  • A survivor with a backpack runs past glass towers under green aurora light
    Moving fast beneath the aurora.
  • The survivor sweeps a rifle across a plaza scattered with abandoned belongings
    Every block holds something worth taking.
  • Figures stand in a smoky alley lit by small fires
    Strangers gather in the alleys.
  • Orange flare smoke rises beside street barriers as the survivor stands guard
    Fire the flare and hold your ground.
  • The survivor crouches behind barriers in red flare light under the aurora
    Stay low while the clock runs down.
  • A column of orange flare smoke rises between city towers at night
    A signal the whole district can see.
  • A helicopter spotlight sweeps down onto the street beside the flare smoke
    The ride arrives.

Gameplay

More on YouTube

Status

In development.

Built in Godot with Synty assets.

New footage lands on YouTube first. Join the Discord to follow along and talk about the game.